Here and There, Now and Then is a workshop on creativity, design, and instruction for Hybrid Environments to be held at the ACM Conference on Creativity and Cognition (C&C) 2022.
Hybrid Environments – spaces where physical and digital elements are blended in-situ – have been growing and expanding over the past few decades. This workshop will bring educators, researchers, and practitioners working with students in higher education contexts on the design of Hybrid Environments together to share their experiences, tools, frameworks, and methods for teaching and discuss how to prepare future designers to shape the hybrid spatial experiences of the future.
Paper submissions for Here and There, Now and Then are due May 6, 2022. The workshop will take place over two days, with one remote session on June 6th, and one in-person session on June 20th, in Venice Italy.
1: Creative Approaches to Teaching Emerging Technologies for Hybrid Environments.
Topics might include emerging technologies and how they shape creative pedagogies, learning environments for hybrid environments, post-pandemic hybrid environments, and creativity support tools for accelerating learning and exploration.
2: Current Challenges to Teaching Hybrid Environments.
Topics might include cognition and instruction in blended spaces, cognitive challenges in reasoning, conceiving, and building hybrid environments, lessons learned and experiences from the pandemic, teaching adaptations for new technologies, learning assessment and performance methods for evaluating hybrid environments design and instruction, and best practices and cases of teaching and research.
3: Speculative Futures and Opportunities.
Topics might include training students to respond to ‘always emerging’ adaptive technology landscapes, designing instructional experiences resilient to rapid change of technology infrastructures, and classroom innovations for new technologies and enabling students to imagine technology in new ways.
The workshop seeks two kinds of submissions:
- Position Papers: We welcome papers that explore: current or future directions for the field; issues facing instruction, practice, or research; or early stage and proposed investigations.
- Case Study: We also invite practical examples of creative approaches to teaching and learning hybrid environments. This might include a studio framework, specific creative tool, or an instructional method. We encourage case studies to also submit a video tour.
Submit either a Position Paper or a Case Study to email@example.com by the deadline of May 6, 2022. Position papers and case studies should be submitted in the ACM SIGCHI submission template format (SIGCHI ACM new, standardized single-column format) in PDF format. Papers and cases should be no more than 2,500 words, excluding titles, references, and figure/table captions.
If accepted, we will invite participants to also share a short video tour of their hybrid (teaching) spaces and/or approaches as a resource for us to learn from one another.
# Important Dates
- Submissions due: May 27, 2022
- Acceptance notification is on rolling basis: May 19, 2022
- Early conference ends on May 20,2022
- Camera-ready papers due: June 6, 2022
- Remote Gathering: June 6, 2022
- In-person Workshop: June 20, 2022
The organizers have multidisciplinary expertise across design, architecture, interaction design, and computation in research and education. They investigate human-centered and design-driven research and creative inquiry focusing on smart environments, multi-sensory interactions, and embodied experiences.